Has anyone gotten more than 20 shards? : Oceanhorn2 - Reddit Knights of the Lost Realm. Nov 13, 2019 00 Report Problem Please Submit a Problem for any incomplete, non-working or fake code listed above. Walkthrough Playlist All Parts - Oceanhorn 2: Knights Of The Lost Realm In this guide we'll be covering heading to the Source, exploring the Ghost Town, a guide to the High Philosopher's House, an amazing prison escape, and a skilful dispatching of a brutal miniboss, the Prototype Spiderbot. Take the ladder to the left, and you'll find you'll have looped all the way back to your home again. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Hermit Island Head back to the Hermit and fulfill his item fetch requests. Riptide Reef Obtain the Coral Saber. If you want more walkthrough content like this, make sure to let us know in the comments section below! Previous guides: Part 1 - Pirate Hideout, Galactoss, Arne Beacon, and more Part 2 - Saving Trin, Arne Invasion, Hoverbike, and Sernoa Station Part 3 - Sernoa Station, White City, L'Istrait, Deep Jungle, and more Future guides: He is an Owru and lives in his hideout in the eastern part of the Whithered Lands. Items | The Oceanhorn Wiki | Fandom There were some parts that just really perplexed me, but I had a text based walkthrough to help me. In this guide we've covered the introduction to the game, the first boss, and the first few areas, including Arne Village, Beacon Hill, and Arne Beacon. There's a lot to go over, and if you need to get through Oceanhorn 2 at a decent pace, we recommend taking a look at our tips below. Beat Frozen Palace and get the Trencher Boots. Once at Beacon Hill it's time for a puzzle - talk to Gen and he'll join your party, allowing you to command him to stand on switches etc. Next to the fast travel beacon is a cove and a grotto inside - to get inside you can shoot the pots on the pillars, as one of them will let you in (hint: it's on the right side when facing the gate) make sure to use normal bullets! Please Submit a Problem for any incomplete, non-working or fake code listed above. We're going to beat through the Owru bandit camp, take on the Owru Chief boss, explore all of the Deep Jungle, and get stuck into a major dungeon, the Prita Beacon. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Then once I got the Warlocks key the last Shard was in a chest in the Warlocks Hideout. From: MGD. Legendary composer Nobuo Uematsu worked alongside Kalle . Sep 22, 2019 00 Report Problem Please Submit a Problem for any incomplete, non-working or fake code listed above. Play the world's number one card game in a whole new way in UNO! Not quite as big as the last one, but feel free to look around, Once you're done, head to the yellow marker which denotes the Inn, You'll get a key from a chest in the main room, and then you'll have to exit the building through the right exit and walk around a ramp to get up to your room and rest - yep, you're going to sleep again already, Once you wake, a commotion will be happening - exit your room and find Irontalon - he'll be gone, just search his room and use the rope to exit, There's a trail of feathers for you to follow to find where he's gone, and you'll find yourself in the Deep Jungle, Keep following the feathers, but watch out for enemies along the path, there are plenty of them, Once you get to the river, you'll probably notice you're in trouble, as you can't swim well - there's a path made of stones just below the water to the left side of the river which you can use to cross halfway, Once you've made it to the end of the stones, you can use the ice shot you just picked up from enemies you've defeated to make an icy platform to climb onto to recover stamina and swim to the dock up ahead, Climb around the dock and keep moving up the ramp, and follow the path forward while watching for enemies, Cross the river and continue to watch for enemies - these blowfish that throw pots can drop ammo and health, though, Keep moving forward watching for enemies, and try to get to the yellow marker, but make sure to pick up items and health on the way, You'll eventually come across an Owru bandit camp - be careful and make sure you have plenty of health as you move through, On the right from where you find the camp is a gate you need to get open - time to find the lever, If you go left from the camp, you'll come to the front of a giant Owru pyramid, and there's even an achievement at the top for you, Back at the base of the pyramid, you'll see the switch located on top of a wooden ramp where an Owru should've been shooting at you, Head inside the gate and you'll find yourself in an underground Owru bandit camp. November 1, 2018. Oceanhorn 2: Knights of the Lost Realm isn't always an easy game, especially when those puzzles get a bit obtuse, or when the combat starts throwing enemies at you, but we're here to guide you through to success no matter what. Different abilities the can be placed onto . Walkthrough Overview | OceanHorn.org If you think you are an expert then please try to help others with their questions. If you know other secrets, hints, glitches or level guides, then please Submit your Stuff and share . In Oceanhorn 2 when you have collected Sacred Ground's Key from the Ambassador Irontalon, you will need to unlock the gate and advance forward till you reach the big observatory kinda structure. This means that the switch you're looking for is actually in front of the first owru statue, not behind - have a companion flip it, This will activate an elevator behind the first owru statue, Stand in the centre of the elevator and when it rises, shoot the unlit fire pits on the towers, This will unlock a gate on the lower level, The giant insect on the lower level isn't too much of a threat, it can be killed by grappling it's behind and slashing repeatedly, This gate will take you to the Prita Beacon Underground. Reddit and its partners use cookies and similar technologies to provide you with a better experience. If you need advice on any of those parts of the game, you're in the right place, as we're going to give you all the instructions you need to clear through every part of the game, in order. 4), Near pond north of Master Mayfair's Estate, Behind lighthouse on east side of village, Cross bridge east of lighthouse on small island on east side of village near gravestone that says "This text is too worn out to read", Exit door on second floor of Shop Keeper's House, Exit back door of Inn to find it in the corner of the backyard (or burn fence with bombs/fire spell if you come back later), Near Arne Village gate on west side of town: use fire spell to burn shed door, When taking Trin to Master Mayfair, see the dark troopers in the village, Northeast of village after using bombs to open gate near old warehouse, New Warehouse: north of Mayfair's House, south of boat dock, Enter from second story door after climbing ladder in backyard, Keiko's House: southwest of boat dock (white and red brick house), Abandoned House: southwest of boat dock, north of Mayfair's house (red brick house), Blacksmith's House: west of boat dock, north of Abandoned House (white brick house with large metal chimney), Town Bar: immediately west of boat dock with sign that has "Bar" written in the Arcadian Alphabet, Notes: has Nine Mavericks Game, and Genco Vending Machine, Shop Keeper's House: west of Town Bar and boat dock with sign that has "Shop" written in the Arcadian Alphabet, Fisherman's Hut: northwest of dock near bridge with lever, Arne Inn: northwest of dock and Fisherman's Hut with sign that has "Inn" written in the Arcadian Alphabet, Arne Inn Guest Room: climb ladder from backyard of Arne Inn and enter door, Treasure Chest: Miniature Airship (75 coins), Arne Inn Guest Room: needs Innkeeper's Key from Abandoned House, Woodcutter's House: round white house on west side of town with a crane holding wood logs near Arne Village gate, Warden Woods: through Arne Village gate on west side of town with The key to Arne Village gate, Shoot target in northwest near pond to open gate, and place golden sphere on golden button, Climb vine behind stone gate in center of woods near sign that says "Road to Arne Beacon", Northwest of woods: jump across broken bridge, Northwest of woods: crawl through hollow log behind broken bridge, Riverside Cave: near river in southeast of Warden Woods, Beacon Hill: through Warden Woods near sign that says "Road to Arne Beacon", In front of Arne Beacon in the south of Beacon Hill, Room in south side of Arne Beacon: use barrel on fire to break wood wall, Room in south side of Arne Beacon on second floor: use barrel on fire to break wood wall, Room in west side of Arne Beacon - place object on orange switch, In center of Arne Beacon: need to use Key to, In Warlock's Hideout (from teleporter in Warlock's Chamber), Beachside Cave: near lighthouse in Arne village, Notes: has Nine Mavericks game, Beachside Cave: Master Mayfair gives it to you to get the Taurus-1 hoverbike, Ride hoverbike through Arne Village Outskirts, Old Mine: ride Taurus-1 hoverbike through Arne Village Outskirts, Arne Village Outskirts: ride Taurus-1 hoverbike through Old Mine, Highroad Campsite: ride Taurus-1 hoverbike through Arne Village Outskirts, jump off and climb up ladder, Treasure Chest: Peculiar Device (150 coins), Fortress Ruins: from World of Arcadia and Highroad Campsite, Behind gate opened with level hit by Trin's daggerang, jump on box over wall, Climb vine on north side of wall in mid-east of map and drop down and walk along top of wall, Fortress Underpass: from Fortress Ruins use, The Sernoa Station: from Fortress Underpass exit to World of Arcadia and enter gate, In scrapyard at the east of map move the golden sphere to the golden button, The White City: from World of Arcadia train from Sernoa City, Climb ladder to roof ledge of shop near train station in northeast, Walk along pipes from Station area above Lower Town, Drop down from pipes from Station area above Lower Town, Light fires in Lower Town atop roofs across canal from inn with Fire Spell, In Lower Town across canal from inn climb pipes and jump on roofs to metal bars, In Lower Town across canal from inn where fire kaktos attack climb pipes, use bomb, and climb to top of building, In Lower Town near harbor and church ruins: climb ladder to pillars and jump when spikes are coming down, In Lower Town at harbor a knight gives you this key when you talk to him, In Lower Town near harbor on roof of Warehouse Number 2 jump on boxes between buildings and walk over metal bar to other building, Shop: from The White City near train station in northeast, Arcadian Officer's House: from The White City near train station in northeast, House Number 1 A: from The White City near train station in northeast, House Number 3 A: from The White City near train station in northeast, Storage Room: from The White City in Lower Town in building with sign that says "City Brew Hall" in Arcadian Alphabet, Red Herring Inn: from The White City in Lower Town in building with sign that says "Inn" in Arcadian Alphabet, Hermit's Study: from The White City in Lower Town - Master Mayfair's room at the inn, House Number 3 B: from The White City in Lower Town near inn above gate opened by lighting fires, Treasure Chest: Rough Diamond (200 coins), Press blue button and hit three targets with Caster gun ammo, House Number 2 A: from The White City in Lower Town near inn next to gate opened by lighting fires, House Number 1 B: from The White City in Lower Town next to inn, Round House Number 1: from The White City in Lower Town near inn, House Number 1: from The White City in Lower Town near church ruins, Merchant's House: from The White City in Lower Town near church ruins, Tech Shop: from The White City in Lower Town near harbor and church ruins, Treasure Chest: Picture of Trin (? I got the last two Shards and the last Bloodstone. Walk over the spikes when they retract into the ground. Walkthrough Part 8 - Yurmala Boss. Its time for Oceanhorn 2: Knights of the Lost Realm, the distant prequel to the first Oce Oceanhorn 2: Knights of the Lost Realm 2019 Browse game Gaming Browse all gaming It's cable. Finally, it's time to work our way inside Ootheca, and to do that we've got to destroy the rest of the Thunderstones, only that's far more difficult than we expected.
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